•   Language   
    • USA
    • POLAND
    • SPAIN
    • SWEDEN
    • FRANCE
    • FRANCE
    • PORTUGAL
    • BRAZIL
Informations
The world of Masteria is and will be kept as authentic as possible, to sustain the game feeling as original as possible.On top of this, we have our own little tweaks to make the game-play even more enjoyable.

Experience Stages
From LevelTo LevelStage
1735.0x
82930.0x
304925.0x
507417.0x
759410.0x
951198.0x
1201495.0x
1501994.0x
2002493.0x
2502992.0x
3003241.9x
3253491.8x
3503741.7x
3753991.6x
400-1.5x

Magic Rates
From Magic LevelTo Magic LevelStage
10506x
51655x
66804x
81903x
91-2x

Skill Rates
From Skill LevelTo Skill LevelStage
105010x
51808x
81906x
911004x
1011103x
111-2x

General
Protection level
(free bless)
50
Houses level130
Loot ratex2
Frags to RS5
Emote spells!spells emote/normal

Game Features
Retro PVP
Map with the latest content
An advanced auto loot system
Improved creature AI
A cam system that records every single milisecond of Masteria gameplay.
A cast system that lets you stream your gameplay.
Guild War Bonuses, which are obtained after every 200 frags in a warmode, ie. 5% experience bonus or 10% less experience loss and more.
A unique Team Battle Event, which sets everyones level/skills to a precise amount.
Multi-threading, which will not let you experience even a single freeze/lag.
Name Description
Dangerous Depths Quest This quest have some modifications:
Bosses of Warzones IV, V and VI can be faced every 20 hours by collecting 30 heavy crystal fragments.
After defeating the three bosses, the powerful imbuiment of featherweight will be enabled.
These bosses have the same mechanics as global.
The boss Ancient Spawn of Morgathla and daily tasks have not been integrated yet.
Ferumbras' Ascension Quest This quest have some modifications:
The first access with demonic essences is the same, and the usage of teleportation rod is the same for every boss.
Any riddles or mini-bosses to proceed to lever rooms are no needed, just head directly to face The Ruthless Seven Minions, which can be repeated every two days.
The Ruthless Seven Minions doesn"t have real mechanics so don"t expect hard challenges on these fights.
The final bosss, Ferumbras" Mortal Shell, have the same mechanics as global and can be faced every seven days. Also needs to have sealed the ritual of every previous boss with teleportation rod.
All bosses guarantee to loot silver and gold tokens.
First Dragon Quest This quest have some modifications:
It"s enabled every day of the year.
The final boss have it"s damage and health improved to make a harder challenge.
All bosses can loot silver and/or gold tokens.
Forgotten Knowledge Quest This quest have some modifications:
Same as global, including enabling enabling each teleport at Halls of Hope and Imbuiments, more detailed information at More details at F.A.Q.
Each boss can be repeated every 24 hours and have the same mechanics as global.
After defeating each boss, used old imbuing shrines to enabled powerful imbuiments bonuses.
The Last Lore Keeper can be repeated every seven days and have the same mechanics as global. All bosses guarantee to loot silver and gold tokens.
Grimvale Quest This quest have some modifications and is also known as The Curse Spreads Quests:
Just head to all bosses and face them, then report to Daniel Steelsoul to claim your reward.
When Feroxa appears, it"s no need to do the access.
All bosses can loot silver and/or gold tokens.
Heart of Destruction Quest This quest have some modifications:
You can access each portal without need to slay 10 creatures on the surface.
The vortex changes every 3 hours between Ankrahmun, Svargrond and Zao.
You need to kill the first three bosses with same mechanics as global, in order to proceed to the next two bosses.
Anomaly, Realityquake, Rupture, Outburst and Eradicator can be faced every 20 hours.
World Devourer can be faced every seven days. After defeating this boss, powerful imbuiments of strike, void, vampirism and epiphany.
All bosses guarantee to loot silver and gold tokens.
Hot Cuisine Quest Same as global, but this event is enabled every day of the year.
Killing in the Name of... Quest This quest have some modifications:
Same as global, but there are new tasks available, which can be found at tasks section.
Major features have been added too, for more detailed information visit F.A.Q.
Liquid Black Quest This quest have some modifications:
The first stage consist in delivering the crates, which will allow you later to face each boss.
The following five days, the second stage will be enabled. A chance to spawn Jaul, Obujos, Tanjis or none of them will be executed every day.
You can enter each boss room (if you have delivered enough crates on stage one) to check which boss appeared, and then leave the room without having problem to enter again.
You can even take damage on the boss, and quit the room trough the portal and enter again while the boss has not died yet; but if the boss dies, you will no longer be able to enter the teleport again.
Oramond Quest This quest have some modifications:
Same as global, but there is no need to ask for promotion to Marvin.
Catacombs requires 50 oramond rights.
Glooth Factory requires 300 oramond rights.
Oramond bosses ask voting points to be faced.
Roshamuul Quest This quest have some modifications:
The task deliver mortar has been disabled.
To active Mawhawk you will need to use 50 silencer excretions.
In order to block Sight of Surrender respawn for next day, you will need to use 20 crude horn with a mouthpiece.
The Secret Library Quest This quest have some modifications, in order to access:
Asuras Mirror, you just need level 250.
The Order of the Falcon, do the respective ritual on Wyvern Mountain at Edron. By walking trough the boat at beach, you will unlock fast access trough Farmine.
Deathlings Ancestorial Grounds and Sunken Temple are free to access.
The Secrety Library extension on the museum is not enabled yet.
Threatened Dreams Quest This quest have some modifications:
Access to Feyrist is for free.
The loot of mainly reward quest items can be looted from Kroazur, which can be faced by any player. This boss can be repeated every 20 hours, and each fight must wait 15 minutes between each player.
The Pits of Inferno Quest Same as global, but a reward of silver and/or gold token will be obtained too.
The Inquisition Quest Same as global, but a reward of silver and/or gold token will be obtained too.
Wrath of the Emperor Quest Same as global, but a reward of silver and/or gold token will be obtained too.
Access & Shortcuts Areas
Farmine:
    - Children of revolution: Does not require completing The new Frontier Quest first. You can start this quest immediately by talking to Zalamon in Zao.
    - The new frontier quest: You will start this quest at mission 9.
    - Wrath of the Emperor: Requires completing Children of the Revolution quest first. The quest starts at mission 4.

Banuta: Requires the quest The Ape City Quest to have access to the shortcut.

Oramond:
    - Catacombs requires 50 oramond voting points casted.
    - Glooth Factory requires 300 oramond voting points casted.
    - Fury requires 500 oramond voting points casted.
    - Hero of Rathleton last area requires 500 oramond voting points casted.

Secret Library:
    - Asura Mirror just need level 250.
    - Sunken Temple & Ancestorial Ground are free to access.

Shatered Isles: Access to Goroma, Meriana, Ramoa, Talahu, Malada, Kharos and Nargor are free.

Feyrist: Free acess to any player.

Yalahar:
    - Free travel from any boat and free access to any quarter trough mechanism.
    - In Service of Yalahar Quest can start this quest immediately by talking to Palimuth.

Warzones I, II, III: Requires to complete Bigfoot"s Burden Quest and have Rank IV.

The Falcon of the Order:
    - Enter trough Wyvern Cave at Edron, doing the respective ritual.
    - To enable the shotcurt trough Farmine, you will need to walk by at the boat at Falcon Bastion.
Premium Benefits
The premium time is a feature that will allow to enjoy from benefits during your gaming session. These benefits are not pay to win, they just reduce the time you need to spent on game, to achieve different goals. So this feature is a enchancement focused on players which doesn"t have much time to play, but it must be bought trough store, and it can be for different prices:

    The current benefits on the game, by having premium days activated on your account are listed below:

# Description
1. You will have happy hour stamina bonus, which means earning +50% experience yield on every monster killed during the first two hours.
2. Your stamina will regenerate on protection zone tiles faster than being offline.
3. You will receive a mount as gift, a Steelbeak, which can be used while you are premium.
4. You will be able to purchase a house while you are premium, allowing you to show-off all your rare items and decorations.
5. When training at training room, your soul points will be used to regenerate your stamina.
6. Enabled the option to sleep at beds on houses.
7. Double your rewards at Reward Wall every day.
Loyalty System
The Loyalty System was designed to favour Masteria most loyal customers. One day of spent premium time equals one loyalty point, which can grant you fancy titles and bonuses for your character if enough are accrued.

Players loyalty is recorded along all game worlds, regarding to their accounts. In addition, all players from the account will shown the title in-game when "looking" at the character in game, by you or other players. The fancy tittle will appear along with info like that character"s vocation and guild.

The custom content offered in Masteria, is every 90 days, you receive +1% extra experience and +2% extra skill speed when training with exercise items.

Loyalty Titles
Loyalty Points
Tittle
Loyalty Points
Tittle
60
Scout of Masteria
600
Warrior of Masteria
120
Sentinel of Masteria
720
Keeper of Masteria
240
Steward of Masteria
840
Guardian of Masteria
360
Warden of Masteria
960
Sage of Masteria
480
Squire of Masteria

In order to gain loyalty points, premium time must be spent. Buying premium is not enough; an account created last week which purchased 3600 premium days will still have to wait 3600 days to receive 3600 points. Thus, it is a benefit for long-term premium accounts and cannot be bought. Spending loyalty points is not possible at this time; merely having the points will enable certain benefits.

For every 30 loyalty points you have accumulated, you will gain a bonus of 5% on your character"s base skills, up to a maximum of 200% at 1,170 loyalty points (which comes down to approximately 3.25 years of premium time). This is a passive boost for all characters on the account and does not expire. The bonus applies not to the skills themselves but to the underlying skill point value which is hidden from the players. Due to the exponential growth of skill points needed to advance, the skill levels actually gained will be much lower than the percentage increase, for example a paladin with 100 distance will not gain 25 (25% of 100) but will more likely gain 3-4 skills. However, one can see the boost as also an increased skill progression rate, because each earned skill point by the character will also be modified by the loyalty bonus.

Loyalty Bonus
Loyalty
Points
Bonus
Loyalty
Points
Bonus
Loyalty
Points
Bonus
Loyalty
Points
Bonus
30
5%
330
55%
610
105%
910
155%
60
10%
360
60%
640
110%
940
160%
90
15%
390
65%
670
115%
970
165%
120
20%
410
70%
700
120%
1000
170%
150
25%
440
75%
730
125%
1030
175%
180
30%
470
80%
760
130%
1060
180%
210
35%
500
85%
790
135%
1090
185%
240
40%
530
90%
820
140%
1110
190%
270
45%
560
95%
850
145%
1140
195%
300
50%
590
100%
880
150%
1170
200%


    Example: a druid with magic level 89 and 5% loyalty bonus might have magic level 90 displayed in the skills window and highscores. The druid receives a message indicating he advanced to magic level 91, the highscores will still list 91; the skills loyalty is applied inmediatly. The druid"s loyalty points then increase, and he is in the next bracket so he gains an additional 5% from the loyalty bonus.
Train System
There is offline and online trainers. The first one, skills you slowest rather than the second one; more detailed information is exposed below:

    To get access to online trainers you must visit each depot and interact by walking on mystic flame and select the "Training Room" option:

      The mystic flame are located on every city, near depots.
      The train zone, will use your soul points to recharge your stamina.
      If you lose your soul points you can continue training.
      If you are not premium you won"t refill stamina by using soul points.

    To get access to offline trainers you must visit train schools and interact by using each training statue, has one statue to train the respective skills, they look like:

    The train schools are located on every city, and the detailed information about locations, is shown on the list below:

Crude Items
These are the weakest weapons you can create,first you must bring 1 dream matter y 20 clusters of solace to NPC Eruaran. In case the procedure fails, you will lose the clusters used.
To create the item you must say create, the type of weapon (one handed, two handed or another) and then say yes.

Umbral Items
These are the medium weapons you can create,first you must bring 75 clusters of solace to NPC Eruaran. In case the procedure fails, you will lose the clusters used or the weapon can be destroyed.
To create the item you must say improve, the type of weapon (one handed, two handed or another) and then say yes.

Master Items
These are the top tiper weapons you can create,first you must bring 150 clusters of solace to NPC Eruaran. In case the procedure fails, you will lose the clusters used, or the weapon can be destroyed, or the weapon can be downgraded to crude.
To create the item you must say transform, the type of weapon (one handed, two handed or another) and then say yes.
Grovebeast
When you look at a summoned Grovebeast, you will see the summoners character name and how long it will take for the summon to disappear.​ It can be summoned by Druids of level 200 or higher, by saying the magic words: utevo gran res dru. All the experience that is expected to be gained by the summon goes to the player. So there is no shared exp between the summon and its summoner, like with the normal Summon Creature spell.

It will follow players at their speed and will go up and down stairs and holes with them. It lasts for 15 minutes with a 30 minutes cooldown. It can go with you to a protection zone. If you logout, it will disappear stopping the countdown of its timer, and will reappear when you login again.
Combat Properties:
Health (20.000).
Summon (3.000 mana).
Melee (0-300).
Root Missile (230-260).
Earth Beam (2 sqm) (90-150).
Self-Healing (400 ~ 600).

Thundergiant
When you look at a summoned Thundergiant, you will see the summoners character name and how long it will take for the summon to disappear.​ It can be summoned by Sorcerers of level 200 or higher, by saying the magic words: utevo gran res ven. All the experience that is expected to be gained by the summon goes to the player. So there is no shared exp between the summon and its summoner, like with the normal Summon Creature spell.

It will follow players at their speed and will go up and down stairs and holes with them. It lasts for 15 minutes with a 30 minutes cooldown. It can go with you to a protection zone. If you logout, it will disappear stopping the countdown of its timer, and will reappear when you login again.
Combat Properties:
Health (20.000).
Summon (3.000 mana).
Melee (0-300).
Energy Beam (2 sqm, 190-210).
Blood Beam (2 sqm, 90-150).
Self-Healing (400 ~ 600).

Emberwing
When you look at a summoned Emberwing, you will see the summoners character name and how long it will take for the summon to disappear.​ It can be summoned by Paladins of level 200 or higher, by saying the magic words: utevo gran res sac. All the experience that is expected to be gained by the summon goes to the player. So there is no shared exp between the summon and its summoner, like with the normal Summon Creature spell.

It will follow players at their speed and will go up and down stairs and holes with them. It lasts for 15 minutes with a 30 minutes cooldown. It can go with you to a protection zone. If you logout, it will disappear stopping the countdown of its timer, and will reappear when you login again.
Combat Properties:
Health (15.000).
Summon (2.000 mana).
Melee (0-300).
Great Fireball (170-230).
Great Holyball (170-230).
Fire Bomb (200-270).
Holy Bomb (200-270).
Self-Healing (400 ~ 450).

Skullfrost
When you look at a summoned Skullfrost, you will see the summoners character name and how long it will take for the summon to disappear.​ It can be summoned by Elite Knight of level 200 or higher, by saying the magic words: utevo gran res eq. All the experience that is expected to be gained by the summon goes to the player. So there is no shared exp between the summon and its summoner, like with the normal Summon Creature spell.

It will follow players at their speed and will go up and down stairs and holes with them. It lasts for 15 minutes with a 30 minutes cooldown. It can go with you to a protection zone. If you logout, it will disappear stopping the countdown of its timer, and will reappear when you login again.
Combat Properties:
Health (10.000).
Summon (1.000 mana).
Melee (0-200).
Ice Strike (300-350).
Sudden Death (300-350).
Ice Explosion (200-250).
Death Explosion (200-250).
Ice Bomb (180-250).
Death Bomb (180-250).
Self-Healing (300).
Player v/s Enviroment (PvE)
The game has the same artificial intelligence when talking about fields. This means there is a new "style" on this PvE system besides 8.6 and 7.4.


You may be surrounded by fields, and if monsters regarding to their vulnerability, are weak against those fields, they will ignore you until you or someone else do any damage to the creature.
Field Name
Energy
Fire
Poison

This means you can take damage on them, and they are coming to hit you, but you may use walls in order to let them walk around the fields.
Informations
The Prey System gives you a bonus while hunting a certain creature for a certain amount of time.

Players can right-click on their character (or use the hotkey Ctrl + Y ) and choose "prey system" from a context menu. This opens a window as shown in the screenshots further down this page. There are three prey slots:

    As a Free Account player, you have one unlocked prey slot.
    As a Premium Account player, you have two unlocked prey slots.
    The third slot is a Permanent Prey Slot and can be bought in the store.
    Below level 80, you will just see monsters which gives 1000 experience points or less. After this level, you will have access to the entire list.

Creatures
From each of the prey slots you can choose one creature out of 9 creatures. These 9 creatures are randomly selected from a large pool of creatures, but players below level 80, will only see low-level creatures, and afterwards, you will have access to some mid-level and high-level creatures, and the low-level creatures wont be shown anymore.

If you dont want to hunt any of the 9 creatures presented to you, you have several options:

    Wait 20 hours for a free creature list reroll, which counts for each prey slot indepently.
    Buy extra list rerolls with gold coins if needed, the price depending on your level.

After you selected a creature and a bonus, a timer will run for 2 hours when hunting any creature, not just the one you selected to hunt. When the 2 hours are over the creature your selected will vanish from the prey slot and you can select another one.

Bonus
The moment you select a creature you receive a bonus with it. The bonuses are:

    (Player) damage boost of 7% - 25% (steps of 2%).
    (Creature) damage reduction of 12% - 30% (steps of 2%).
    Bonus experience 13% - 40% of (steps of 3%).
    Improved loot 13% - 40% of (steps of 3%).

If you dont like the bonus you received you can do one of the following:

    Use a List Reroll and select a different creature.
    Use a Prey Bonus Reroll.
    Hunt the creature with the bonus anyways for 2 hours and hope for better luck next time.

Each bonus has 10 steps and a reroll will always improve your current step (up to the maximum) and may change your bonus type. If you are already at step 10 the bonus type is guaranteed to change with a reroll.

The improved loot bonus works in the following manner. If you have an improved loot bonus with an effect of 15% this means there is a 15% chance that the monster will have another set of loot generated, basically it will behave as if you killed the monster twice.


Reroll Bonus
Prey Bonus Rerolls are part of the Prey System and can be bought in the store for:

    Simple 1 for 5 Masteria Coins.
    Package of 3 for 13 Masteria Coins.
    Package of 5 for 20 Masteria Coins.
    Package of 10 for 35 Masteria Coins.
    Package of 25 for 80 Masteria Coins.
Informations
In order to enable imbuiments on Masteria, you will have to complete the following tasks:

Basic Imbuiment: You must obtain five old heavy tomes, which are at brass-shod chest, and deliver them to NPC Albinius.
Intrincate Imbuiment: The same as the previous Imbuiment.
Powerful Imbuiment: You must defeat al bosses from Forgotten Knowledge and the last boss of Heart of Destruction in order to enable each corresponding Powerful Imbuiment.

Each imbuiment will last 20 hours, and will only decay the time if you are in combat.

Exchange
You can exchange gold token, which are looted from Ferumbras Ascension Quest, Heart of Destruction Quest & Forgotten Knowledge Quest, on NPC Yana, located at Adventurers Guild.

How to
These are the following steps you may do to embue your items:

    You can find Embuing Shrine on every Temple of each city, or at Halls of Hope.
    Then you will just use the Embuing Shrine (after completing the access), on a item that has free slots.
    Then select the imbuiment kind and type you want, having the necessary creature products.
    If you want a 100% success rate, pay the extra option, otherwise there will be a chance to lose your creature products.
Informations
The Tokens are items which are used to be exchanged in some NPCs for top tier items in game, which are detailed in the other lashes. These items are weapons and set equipment for every vocation in game.

The loot of Tokens has been modified in Masteria, in order to create a better RPG gaming experience. The ways to farm this tokens are:

    All Bosses within expert difficult, which are slayed trough the completing Tasks, related to Killing in the name of... Quest have a chance to loot both tokens (gold and silver).
    All Tasks exclusive from Masteria, which have a mayor difficult, at completeing them, guarantee to receive a gold token.
    The bosses killed trough Warzones have reward system, and they guarantee a silver token.
    Note: This bosses can be defeated every 20 hours.
    The bosses killed trough Ferumbras Ascension Quest, Heart of Destruction Quest and Cults of Masteria Quest have reward system, and they guarantee both tokens (silver and gold token).
    Note: This bosses can be defeated every 20 hours, except final bosses which can be faced every 7 days.
    The bosses killed trough The First Dragon Quest, Grimvale Quest and Threatened Dreams Quest have a chance to loot one or both tokens (silver and gold token).
    Note: This bosses can be defeated every 20 hours, except final bosses which can be faced every 7 days and they do have guaranteed token loot.
    The daily tasks trough Dangerous Depth Quest give a reward of surprise jar which can give a reward on use of some items, including any tokens (silver or gold token).


Silver Tokens
Can be exchanged with Cledwyn for various armours providing both a skill and a resistance bonus.

Cledwyn O"Reilly is a smith by trade, but has a passion for collecting precious stones and metals. He will exchange various armors providing a skill and resistance bonus for 100 Silver Tokens each, and the same price applies to both addons of the Rift Warrior Outfits.

    He trades a cuirass, an armor for knights, which add +4 sword skill, 10% protection physical and protection to some resistance bonus. Also it has one empty slot for imbuiments.

    He trades a hauberk, an armor for knights, which add +4 axe skill, 10% protection physical and protection to some resistance bonus. Also it has one empty slot for imbuiments.

    He trades a platemail, an armor for knights, which add +4 club skill, 10% protection physical and protection to some resistance bonus. Also it has one empty slot for imbuiments.

    He trades a tabard, an armor for paladins, which add +4 distance skill, 7% protection physical and protection to some resistance bonus. Also it has one empty slot for imbuiments.

    He trades a raiment, an armor for sorcerers and druids, which add +4 magic level, 5% protection physical and protection to some resistance bonus. Also it has one empty slot for imbuiments.

Below you will see a list of the items that"s he offers.

Golden Tokens
Can be exchanged with Yana for various weapons, which can be augmented to one kind, increasing the power by changing its constitution. Also she offers the possibility to exchange the tokens for creature products required for imbuiments.

The various weapons she offers are the following:
    She trades a swords, one or two handed, with 3 free slots.
    She trades a clubs, one or two handed, with 3 free slots.
    She trades a axes, one or two handed, with 3 free slots.
    She trades a bows and crossbows, with 3 free slots.
    She trades a wands and rods, with 2 free slots.

The type of augment she offers are the following, and will last 20 hours and it stacks over vampirism, void and strike imbuiments:

    She offers to augment to remedy, which will add life steal on hit to your weapon.
    She offers to augment to carving, which will add mana steal on hit to your weapon.
    She offers to augment to mayhem, which will add critical hit chance and critical extra damageon hit to your weapon, and also gives +1 of skill or magic regarding the item type.

The constitution which she can put on your weapon are the following:

    Charged: The low-level tier item, which adds a initial base augment. Also increase damage and defense of item in a minor rate.
    Heavily Charged: The mid-level tier item, which adds a minor extra agument to the initial base. Also increase the damage and defense of the item in a medium rate.
    Overcharged: The top.tier item, which adds a major extra augment to the initial base. Also increase the damage and defense of the item in a major rate.

Below you will see a list of the items thats she offers.
Informations
This system works for all players who participated in the struggle fight against bosses, which receive an individual creature loot regarding to its participation along the fight.

Unlike the common loot creatures, the loot from bosses are sent directly to the Reward Chest after the boss corpse disappears, the Reward Chest is located in Adventurers Guild to access use a Adventurers Stone inside a temple.

Participation
This differentiated loot system brings some advantages to the player:

It gives the possibility to all players who participated in the fight with the boss get access to the loot.
Depending of participation level in the fight the boss gives the right to have a loot with better items.
How greater damage to the Boss generate greater level of participation, however block the creature will also reckon points.
After the creatures being killed, the creatures items are divided to players based on some criteria, check the table below.

# Loot Points Level
1 Item Comum 10~40pts 1
2 Common Item + Semi Rare Item 40~60pts 2
3 Common Item + Semi Rare Item + Rare Item 60~80pts 3
4 Common Item + Semi Rare Item + Rare Item + Very Rare Item 80~95pts 4
5 Common Item + Semi Rare Item + Rare Item + Item that always drop 96~100pts 5
Informations
The PvP mechanics on our game-worlds have been modified in order to guarantee the best experience.

Retro Open PvP:

Based on 8.6 settings and parameters.
No ghosting into protection zone.

If someone attacks you and get skulled, you are allowed to defend and ghost into protection zone.
If someone else takes part in this fight, he won't be able to ghost into protection zone.

Protection zone block no matter if you are attacker or defender.
No expert mode.
No PvP frames around characters.

Skull System:

White, Red, Black, Yellow, Orange and Green Skulls enabled.

Protection System:

Adventurer's blessings.
Walk-trough over protected players.

Blessings:

First five blessings enabled at Henricus.
Twist of fate (PvP blessing) at every temple NPC.
Mountain blessings with NPCs Nomad and Kais.

Magic Wall:

Looking at the description, you will see the caster name showed.
The duration has a random interval between 20 and 25 seconds.
The caster and near players have 3 seconds to use after a magic wall is placed over it.

Death Loss Reduction:

We use real formulas described on Wikia.
The unfair fight reduction is not enabled since its not a Retro PvP feature.

Real spells

Correct cooldowns.
Correct formulas.

Anti trash system on houses.

New potions

The ultimate and supreme potions have increased cooldown on potion friend.

Informations
On your first login, you will receive on your store inbox two primordial items related to this systems:

Item Name Characteristics
Auto-Looter Tooltip Needed to config automatic looting settings and mofity loot list.
Loot Bag All items automatically looted will go here; this item has infinite size.

Adding items to your loot list
Press right click over the auto-looter tooltip in order to activate the option Use with ..., then select any item inside on a corpse of creature recently slayed.
Informations
You an find reward shrines inside the temples and depot of all major cities. Upon using these shrines, a reward wall window will be opened and you will be able to pick a prize per day, according to a reward lane.

By collecting consecutive daily rewards, you will unlock resting area bonuses. They are also known as streak bonuses.

Reward wall.

This is how the reward wall window looks like:

Tip! You can access to reward wall by clicking this button on the client and claim rewards with collection tokens.
Tip! The collection tokens are rewarded from some PvP/PvE events or can be purchased trough store.
Reward Lane.

The rewards you can take vary according to your position on the Reward Lane, which changes every time you take a new reward. The Reward Lane consists of 7 days with these possible rewards, which are:

Day 1: Choose 40 runes or potions.
Day 2: Choose 40 runes or potions.
Day 3: x4 prey rerolls.
Day 4: Choose 40 runes or potions.
Day 4: Choose 40 runes or potions.
Day 6: +200% task XP boost x1 charge.
Day 7: +30 minutes XP boost.

Tip! Not taking your daily reward for one or more days does not affect your Reward Lane position.
Tip! The items collected are sent to your store inbox, and can be moved freely to anywhere.
Streak bonuses.

These streak bonuses are applied when the character is inside a Resting Areas and are the following:

No bonus for the first day.
Allow hitpoints regeneration.
Allow mana regeneration.
Stamina regeneration.
Double hitpoints regeneration.
Double mana regeneration.
Soul Points regeneration.

Unfortunately the streak bonuses are disabled until further news.
Informations
Protect your accounts with mobile security using 2factor security, in order to prevent hacks.
1. Introduction.

2FA security generates an unique token - dynamic password - in base to a secret seed and current time.

This tool will let you protect your accounts, avoiding hacks from unwanted users. It has been integrated in lots of games, also it has been incorporated as a security tool in some bank industries.

2. Enabling protection

When you connect to My Account you will be see a prompt, which shows the following message:

2-Step Verification: No ( Increase account security )

Afterwards, you will be able to use applications on your smartphones, which let handle this tools. Those applications are: Authy or Google Authenticator.

Also there is an extension used on Google Chrome, which is Google Authenticator.

Then you will have to follow the indications in order to activate the security tool.
Informations
The Skull System.

Is a framework that was made to make sure that Player Killing wouldn't get out of control. However this is an OT, so it have been modified a little in order to let you have more fun.

When a player attacks someone who is not skulled, he gets a white skull.
If a player kills someone with any skull, he won't get any skulled.
By killing a player without skull, is conceivable as a unjustified kill and it will give you a frag.
Each frag will increase your frag counter one by one.
In order to reduce the amount of frags, you will have to wait 6 hours for each one.


Table of punishments.

Period
Frags
Type
Duration
-
-
Injustified
1 kill
15 minutes
Assisted
1 kill
2 minutes
Injustified
1 kill
1 day
until the revenge is fulfilled
24 hours
5 kills
1 day
7 days
15 kills
1 day
30 days
40 kills
1 day
24 hours
10 kills
2 days
7 days
30 kills
2 days
30 days
80 kills
2 days

Skulls and their contents


Green Skull: It appears only for party members and just indicates who is a party member.
Revenge Skull:It appears after someone kills you unjustified. You have two days to fulfill your revenge. Just the killer and the victim will see this skull.
Yellow Skull: It appears when attacking a player with any other skull (not including green skull), receiving also protection zone block. Only victim and attacker will see this skull.
White Skull: It appears when attacking a player without a skull, and will receive protection zone block.

If the victim doesn't dies, the duration will be for 2 minutes.
If the victim dies, the duration will be for 15 minutes.
If the victim dies, but doesn't take damage, the duration will be for 2 minutes.

Red Skull: It appears when reaching the limit of frags daily, weekly or monthly. It last for 3 days. When you die, blessing won't protect and you will lose all your equipment.
Black Skull: It appears when reaching the limit of frags daily, weekly or monthly. It last for 6 days. When you die, blessing won't protect and you will lose all your equipment.



Tip! You can check your character's current Unjustified Points by opening by pressing the button on the client related to Unjustified Panel.
Informations
Protect your accounts with mobile security using 2factor security, in order to prevent hacks.
1. Introduction.

2FA security generates an unique token - dynamic password - in base to a secret seed and current time.

This tool will let you protect your accounts, avoiding hacks from unwanted users. It has been integrated in lots of games, also it has been incorporated as a security tool in some bank industries.

2. Enabling protection

When you connect to My Account you will be see a prompt, which shows the following message:

2-Step Verification: No ( Increase account security )

Afterwards, you will be able to use applications on your smartphones, which let handle this tools. Those applications are: Authy or Google Authenticator.

Also there is an extension used on Google Chrome, which is Google Authenticator.

Then you will have to follow the indications in order to activate the security tool.
Informations
    1. Rashid and the traveling traders quest.

    Rashid appears after every server save on the respective city, same as global.
    The traveling traders quests can be completed in just one day, and can be started any day of the week.


    2. Djinn Factions.

    Djinns from each factions are willing to trade for the 100% of the price, but only after you have completed Djinn War Quest.
    During the quest, you will have to choose which faction to support. Be wise, this decision is not reversible.


    3. Yasir.

    Yasir is an oriental traveler who buys most of creature products.
    He spawns at his boat in Ankrahmun or Carlin, or he can be in the the tavern in Liberty Bay.
    Every server save has 10% chances to appear.


    Don't forget to use the market too, where you can interact with other players, placing offers or buying directly!


Informations
    On every game-world the first five blessings are enabled, along with the PvP blessing known as twist of fate and also the mountain blessings have been added too:

      The first 5 blessings can be purchased at once from NPC Henricus, at Thais Jail.

      The PvP blessing can be bought at every major, on their respective city temple. Visit their local priest or monk and ask for twist of fate.

      For mountain blessings you will need to visit the respective NPCs in order to purchase them:

      Nomad: Bittermor on Hrodmir, Heart of the Mountain.
      Kais: Northern of Tiquanda, Blood of the Mountain.


    Tip! If you complete The Inquisition Quest, you will receive a 10% discount on the first five blessings.
    You can check easily that you have the first five blessings if you have your equipment with the golden highlight around your equipment.
Informations
    The content missing in Masteria is planned to be added in the future, so we are currently working on it, but we don't have an estimated date to implement them:

Category Characteristics
Supply Stash -
Save Windows Only backpacks previous positions will be saved for now.
Bestiary & Charms -
Spawn of Morgathla -
The Secret Library Just museum map with it's extension is missing.
Cults of Tibia Just bosses are missing; all maps exists.
Shadows of Yalahar Quest Modified Gnarlhound it's not possible to be obtained.
Hero of Rathleton Quest Glooth Glider mount it's not possible to be obtained; all maps exists.
Rise of Devovorga -
Sea of Light Quest -
Dark Trail Quests Glooth Enginer Outfit/Addons are not possible to be obtained; all maps exists.
Warzone Tasks IV, V & VI Maps exists on map. For now it's possible to face bosses regularly every 20 hours.
Informations
    Exercise Items.

    These items allow you to train online, without worrying of using a bot/macro. A session lasts approximately 15 minutes.
    They can be bought at any magical shopkeeper NPC from any town or might be found at our Store.
    One item comes with x500 charges, and one charge spent is equal to an ultimate mana potion spent on sorcerers and druids.
    The equivalent amount is calculated in skill tries for knights (melee) and paladins (distance).
    To start training, you must use this item on Training Dummies. They might be found near skill trainers or depots.


    Training Dummy

    Conditions & Limitations.

    You must be inside a protection zone or a houses to start the training session.
    Once you start training, your character won't log out until the remaining charges of the exercise item being used are consumed.
    After using the total charges of an item, you can use another exercise item to continue your training session.
    If you move your character or any item, the training session will be finished.
    There is a cooldown of 30 seconds between the use of each exercise item.
    This system has been modified and will start being profitable for following setup:

    Knights will be useful after melee skills are over +80.
    Paladin will be useful after distance skill is over +90.
    Sorcerer and Druids will be useful after magic level is over +70.

    On Store you will find special training dummies, which will grant +10% faster training rate, and they can be used just inside houses.


    Store Training Dummies


    Tip! In double skill weekend, the special training dummies will give +20% faster training rate!.
Informations
    Raids works exactly as RL, this means there are two kinds of invasions:

    Raids totally random, no matter any fact.
    Raids scheduled to after a certain amount of days.

    In the following table you will find every scheduled raid, but no more information about it:

    Raid or Boss Schedule apparition
    Vampire Bosses One every 4 days
    Ghazbaran Every 30 days
    Morgaroth Every 35 days
    Orshabaal Every 27 days
    Pits of Inferno Bosses One every 6 days
    Gaz'haragoth Every 14 days
    Omrafir Every 24 days
    Ferumbras Every 90 days
    Chayenne Every 70 days
    Sight of Surrender Place 20 crude horn with a mouthpiece to disable on next server save
    Caponic Jars Every 6 days
    Orc Sam Backpack Every 27 days
    Feroxa Every 13th of the month
    Deepling Bosses Every 5 days you can deliver crate boxes, then every day can spawn Jaul, Obujos, Tanjis or none

    The totally random raids consider crustacea gigantica, draptor, midnight panther, undead cavebear, dharalion, fernfang, man in the cave, necropharus, the horned fox, yeti, zushuka, weakened shlorg, the welter, tyrn, hirintor, demodras, the white pale, rotworm queen, ocyakao, hirintor, hatebreeder, cublarc the plunderer, zarabustor, furyosa, zulazza the corruptor and invasion relateds to pirates, badger, skeletons, slimes, terramites, lesser undeads, orcs, dragons, wasp & bears, war wolfs, bonebeasts, cobras, gargoyles, necromancers, nomands, scarabs, citizens, rats, barbarians, elves, quaras, undead army, wild horses, undeads, bettles, cyclops, gnarlhounds, goblins, hunters, ice golems, kongras, liches, lions, lizards, priestess, serpent spawns, terror birds, tigers and tortoises.

    The scheduled raids have a really small chance to be executed random too, but this can happen once per year.

    Tip! Scheduled bosses are not 100% exactly, if they do not appear on expected date, the chances increases by the next day.

    Tip! All bosses with a have their HP, attack and intelligence strategy increased in order to make a harder challenge.
Informations
Ability to buy house, requires premium account and minimum 60 level.
Ability to catch mount Black Sheep by using Reins, which you'll be able to loot from Dark Apprentice or Dark Magician.
Ability to get full Citizen outfit (NPC Tom) and first Druid Addon (NPC Amber)
Ability to do tasks (NPC Grizzly Adams)
Weekly boss raids: Dragon and Giant Spider
Added few custom spawns, ie. rotworms, dwarfs or swamp trolls.

Experience Stages
From LevelTo LevelStage
11530.0x
163025.0x
315015.0x
518010.0x
811007.0x
1011505.0x
151-3.0x
Informations
    Affirmative comrade, this feature is enabled on all our game-worlds, and it will help to prevent unexpected deaths.

    1. Real Scenarios

    Sometimes, you will face some irregular situations, where an upcoming death is inevitable, for example:

    While hunting, the players gets a debug and the client crashes.
    While hunting, the network of the player or server, gets compromised and the communication between each other stops.
    Any other scenarios which can be related to some cases similary.

    This circumstances, will always finish in the same, the death of the player. So this system will try to prevent this.

    2. How the system protects you

    When the communication between the server and player is not responding, the server will attempt to disconnect the player.

    If such attempt fail, cause the player was in a no logout zone or had a combat sign, the server will execute the smart exit protection, and the following conditions will be triggered:

    Prevent monsters to target directly the affected player for the next 40 seconds.
    After a total of 50 seconds (10 seconds after the previous protection), the player will disconnected immediately.


    3. Restrictions and limitations:

    If the player affected is with protection zone blocked condition, the system won't disconnect until the player losses this condition.
    All area on damage attacks (AOE) will make damage to the affected player, even creature AOE attacks.
    Others players can attack affected player directly.


    Tip! You can use proxies as Exit Lag to run trough hardcore zones and disconnect like RL to untrap yourself.
Informations
    This feature allows you to share XP with others players when hunting together. But there are a few restriction which limits the usage of this tool.

    Inviting other player to party:

    Press ctrl+right click over a near player, select the option Invite to a party.
    A notification will be sent to invited person and he will need to repeat the process, but instead of inviting, we will need to Join the party.


    Turning on shared Experience (XP):

    The leader of the party will be indicated by a yellow shield , and he will be the only one who can enable/disable this option. He must be out of fight.
    After enabling the shared experience, a red cross will appear in party icon, indicating that shared experience is enabled but has not met the conditions.
    When the conditions are met, the red cross will swap to a green tick indicating that shared experience is enabled and active.


    Required Conditions:

    The distance of all party members to the leader must be smaller or equal to 30 fields (yelling distance), also works one floor up and one floor down.
    Other party members, identified by blue shield , must have contributed to the party within the last 2 minutes, this means healing a party member or attacking an aggressive monster.
    The level of the lowest player in the party must be at least
    the level of the highest character in the party. That means for example, level 40 and level 60 can still share, levels 200 and 300 can also share.



    Bonus Experience Conditions:

    Sharing experience will give additional experience depending on the party size and vocations.

    Same vocation: 20%
    2 different vocations: 40%
    3 different vocations: 60%
    4 different vocations: 100%

    The amount of experience gained is calculated by the following equation:



    Where the variables means:
    M = Monster XP points
    S = Shared XP bonus (e.g. 40% = 1.4)
    P = Party size
    C = Character specific bonuses (e.g. 50% staminas bonus = 1.5, no bonus = 1.0)



Useful Links

Like us on Facebook

Masteria mission and vision

Server Information
Frequently Asked Questions


The existing vision is to be the most authentic and popular OTS in the world, providing in the future all PvP versions existed ever.

Highscores
Live Casts
Recorded Casts
Global Map
Quests & Access
Create Account
Lost Account?
Game Rules

The mission to accomplish our goal starts by having the most experienced administrative team led by Kito; with the most accurate and skilled developer team that existed in the history of OTs formed by Streamside and Joerod. Also special thanks to Eloth team at the beginning of the project.

The entire team works very hard day by day to manage the game; correct and fix every bug report; adapt every single feedback received through all social media; and bring to you the best gaming experience ever existed by adding the most original and authentic content with the latest features.

Who is Online
Character Auctions
Character Search
Support Team
Forums

Most of the income is reinvested into the server, in order to maintain and/or grow up; and our future plan is to conquer North and South America with new worlds too. We also have plans to open 8.0 and 7.0 versions under the brand of Masteria, adding the current RPG content to those versions.

So by purchasing coins, you will be supporting us in our long-term project, which is here to stay forever, naming this as the promises forever.


© Masteria 2018-2019. All rights reserved.