•   Language   
    • USA
    • POLAND
    • SPAIN
    • SWEDEN
    • FRANCE
    • FRANCE
    • PORTUGAL
    • BRAZIL
IMPORTANT: This forum will be deprecated as soon as a new Xenforo License is purchased and then installed.


You are not logged in. Log in to post on the forum.

Boards >> News >> New highscore, compensations, weekend event & patch notes



Page: 1
New highscore, compensations, weekend event & patch notes
by God Kito
Author 
God Kito

Profession: Sorcerer
Level: 108

Posts: 61
New highscore, compensations, weekend event & patch notes
<p style="text-align:justify">Dear players,

As we expected last weekend, a new peak record was beaten and we would like to say thanks, for letting us to beat our previous highscore. Now the current highscore is set to:</p><center><font color="orange">1,408 players online on January 19, 2019, 4:17 pm CET.</font></center><p style="text-align:justify">
Even when the last week was intense, we continued working and today we will give you an extended review of patch notes, with lot of corrections, but also we will talk about some missing things that were in debt with you all.

First of all, the compensation due to last week network traffic issues on previous host, has been reviewed and analyzed a couple of times by the administration. Today finally a decision has been taken and 1,633 deaths from 1,132 unique players will receive a compensation during 29 <i>lag spikes</i>, for more detailed information <a href="https://forum.masteria.net/threads/compensation-due-to-lag-spikes.1557/page-12#post-13724" target="_blank">click here</a>.</p><center><font color="lime">The <b>compensation</b> will be given by your next login, <b>between February 1st and 6th, 2019.</b></center></font><p style="text-align:justify">
Secondly, we promised to improve <font color="orange">X-Logging</font> and since the interval reduction prevented almost 90% of deaths during 23th January, it will stay as it is due to a successfully adaptation.

Also a new <font color="orange">Anti-Lag Protection</font> feature has been added to increase our security layer against issues related to third parties. When the game detects an increment of latency to some <i>random & different</i> targets, it will stop the time on the game, preventing creatures/players from moving and attacking, and if for some reason a player dies, it will be reverted, compensating immediatly it's experience lost, blessings, amulet of loss, items and will just feels as a teleport to temple.

When this protection is triggered, it will alerted and all information will be saved in order to have immediately data for further compensation and don't have to wait one week like happened at this time.

Changing drastically the subject in matter, we want to motivate you playing this weekend on a different RPG style. So between server saves of <font color="gold">1st and 3rd February, a +30% Task XP Event</font> will take place on the game and all tasks finished and claimed will grant an extra amount of the usual experience points.

<center><img width="90%" src="https://www.masteria.net/images/news/weekend_event_4.jpg"></center>

More over, trough today's server save, we've applied some corrections which will be detailed later. All of them were retrieved trough <a href="https://forum.masteria.net/" target="_blank">Forums</a> and also from <b>!bug &lt;description&gt;</b> command.

<details>
<summary><font color="gold">Patch notes information:</font></summary>
<font color="#FDF2C9"><i class="fa fa-check-square fa-fw" aria-hidden="true"></i> <b>1. Website</b></font>

<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Updated section of rules and now casinos are not allowed any more at any depot. Instead they will be only allowed at houses. They will need to use allow_trash feature, for more information look this <a href="" target="_blank">tutorial</a>.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Some aesthetics improvements have been done in some sections: latest news, live casts, recorded casts, character auctions, characters, who is online, bounty hunters, banishments, achievements feature,
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> A new button to switch language has been added at top-corner left position.


<font color="#FDF2C9"><i class="fa fa-check-square fa-fw" aria-hidden="true"></i> <b>2. NPCs</b></font>

<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Now will be possible to find NPCs by using spell <i>Find Person</i>, for example <font color="orange">exiva "Yasir</font>.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Black Bert will now sell postman present and morik's helmet.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Yana correctly responds with character name when having a conversation.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Yasir now buys dracoyle statue.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Rashid will be more friendly and answer when not having the goldfish bowl.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> When buying amulets, rings or exercise items which have charges, using the option "buy with backpacks" will now work properly.


<font color="#FDF2C9"><i class="fa fa-check-square fa-fw" aria-hidden="true"></i> <b>3. Items & depot</b></font>

<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Umbral master one-handed weapons have their imbuiments slots corrected.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Goldfish bowl has been changed it's description to avoid confusions in some quests.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Water pipe can now be used.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Plasma necklaces have their duration corrected.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Tree chest and simple arrow will no longer give debug when used.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Tower shield and royal helmet will no longer display vocations on it's description.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Obsidian truncheon will now require properly knight vocation.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Items required for dragon hide protection and precision imbuiments have been corrected.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Oriental shoes now require properly level 80.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Several items had their weight corrected.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Items won't disappear any more when moving on second page and after on containers with pagination.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> The depot for free players allows up to 2,000 items, and for premium allows up to 10,000 items.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Items will stacked properly when moving from one corpse to another.


<font color="#FDF2C9"><i class="fa fa-check-square fa-fw" aria-hidden="true"></i> <b>4. Creatures & bosses</b></font>

<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Dreamhaunters have been corrected their loot list, loot probabilities and improved their spell probabilities for combos.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Retching horror had now corrected it's loot list.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Mootant had now corrected it's loot list.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Deepling guard and serpent spawn corpses has been corrected and now will have 10 seconds of owner protection.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Drakens have their strategy attacks reworked and also their spell probabilities for combos has been corrected.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Rift worm, rift brood and rift scythe have their strategy attacks reworked and also their spell probabilities for combos has been corrected.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Enslaved dwarf, lost basher, lost berserker, lost husher and lost trower have it's strategy attacks reworked.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Kongra, merlkin and sibang have it's strategy attacks reworked.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Kollos, spidris and spidris elite have it's strategy attacks reworked.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Grimeleech and Vexclaw have it's strategy attacks reworked.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Enfebleed silencer and weakened frazzlemaw have it's strategy attacks reworked.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Lizard have their strategy attacks reworked and also their spell probabilities for combos has been corrected.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Grim reapers have their strategy attacks reworked and also their spell probabilities for combos has been corrected.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> All warzone IV, V & VI creatures have their strategy attacks reworked and also their spell probabilities for combos has been corrected.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Lava lurkers will now sense invisibility.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Ice dragons have their resistances corrected.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Deathling spellsinger has it's speed corrected.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Frost flower asura and minotaur invader can now be found at prey list.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Glooth anemone, glooth golem, war golem and rushteap golem have their strategy attacks reworked.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Unstable tunnel had it's summon spell reworked.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Kroazur teleport won't be able to enter with protection zone locked.


<font color="#FDF2C9"><i class="fa fa-check-square fa-fw" aria-hidden="true"></i> <b>5. Map & raids</b></font>

<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Some map aesthetics errors has been corrected.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Some pyramids at ankrahmun have been corrected and won't allow to enter with protection zone locked.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Glooth factory south raid increased respawns timer.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Glooth factory west raid had it's spawn slightly reduced.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Falcon shortcut trough farmine has been enabled.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Ghazbaran and Orshabaal announced raids, now will display a message every 5 minutes.


<font color="#FDF2C9"><i class="fa fa-check-square fa-fw" aria-hidden="true"></i> <b>6. Quests</b></font>

<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Killing in the name of... quest, on task Hellspawns task has been corrected the amount of points to receive when claiming the reward.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Killing in the name of... quest, on tasks Warzone IV will now be possible to count drillworms.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Killing in the name of... quest, on tasks Oramond Nature has been reduced their kills by 34%.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Quest log of killing in the name of... quest, on tasks of Necromancers will now show properly priestess, blood hands, shadow pupil and blood priestess.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Forgotten knowledge quest allows now to use secret door with just lantern if you have killed lady tenebris before.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Quest log of achievements typo has been corrected.


<font color="#FDF2C9"><i class="fa fa-check-square fa-fw" aria-hidden="true"></i> <b>7. Spells, runes & commands</b></font>

<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Levitate spell now will work on any combination of capitalization of keywords up/down.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Magic wall and wild growth will now considered as group cooldown of attack spells.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Commands !kills and !frag were deprecated.


<font color="#FDF2C9"><i class="fa fa-check-square fa-fw" aria-hidden="true"></i> <b>8. Houses</b></font>

<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> The command allow_trash has been enabled in order to allow casinos in houses. You can see this <a href="https://forum.masteria.net/threads/house-allow_trash-command-on-aleta-som-list.1830/" target="_blank">tutorial</a> if you need help.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Kick spell works as intended for house owners, house sub-owners and guests list invited.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Moving wrap packages over loot bag at your inbox, will no longer make disappear the packages.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Bath tub is not disappearing any more at houses after server save.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> When using !sellhouse command or alana sio spell to sell the house, it will show properly the document to the players involved in house.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Players invited with trough guest list, won't be able to open doors, but you can give them access to open doors by adding them properly trough "aleta grav" spell.


<font color="#FDF2C9"><i class="fa fa-check-square fa-fw" aria-hidden="true"></i> <b>9. Others</b></font>

<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> On reconnect, after using exit, there won't be displayed repeated any container at auto-opening them.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Corrected typo at automatic-broadcast messages.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> The X-Logging feature will stay with the 5 interval per seconds.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> The death redemption prices at store has been corrected on it's description according to the respective level.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Players who had NPC & creatures names will receive a namelock forced, which will be need to be handled trough website.
<i class="fa fa-check-circle fa-fw" aria-hidden="true"></i> Namechange in store has been improved.
</details></p>
30.01.19 04:34:42
Edited by God Kito
on 30.01.19 05:05:52


Pages:
1


Useful Links

Like us on Facebook

Masteria mission and vision

Server Information
Frequently Asked Questions


The existing vision is to be the most authentic and popular OTS in the world, providing in the future all PvP versions existed ever.

Highscores
Live Casts
Recorded Casts
Global Map
Quests & Access
Create Account
Lost Account?
Game Rules

The mission to accomplish our goal starts by having the most experienced administrative team led by Kito; with the most accurate and skilled developer team that existed in the history of OTs formed by Streamside and Joerod. Also special thanks to Eloth team at the beginning of the project.

The entire team works very hard day by day to manage the game; correct and fix every bug report; adapt every single feedback received through all social media; and bring to you the best gaming experience ever existed by adding the most original and authentic content with the latest features.

Who is Online
Character Auctions
Character Search
Support Team
Forums

Most of the income is reinvested into the server, in order to maintain and/or grow up; and our future plan is to conquer North and South America with new worlds too. We also have plans to open 8.0 and 7.0 versions under the brand of Masteria, adding the current RPG content to those versions.

So by purchasing coins, you will be supporting us in our long-term project, which is here to stay forever, naming this as the promises forever.


© Masteria 2018-2019. All rights reserved.